Bar = win rate. All top decks share 2 wins โ sorted by win rate then games played.
Player
Commander
Win rate
W / G
Kill Type Breakdown
Kill Leaders by Method
โ Combat Kills
๐ฅWilson29
๐ฅTerry25
๐ฅMitch21
4Frenchy16
๐ช Alternate Kills
๐ฅFrenchy18
๐ฅDom12
๐ฅWilson12
4Terry10
Head-to-Head Kill Matrix
Nemesis & Prey
Top Kill Relationships
Full Kill Matrix
Win Rate by Format & Player
Highlighted cell = best format. Darker = more games played.
Format Win Rate Chart
Games per Month
Win Rate Over Time (Top 5)
Notable Sessions
๐ก Most Games in a Day
๐ฉธ Most Kills in a Day
Streak Records
Notable Milestones
๐ฅ Best Win Streak
๐ Longest Loss Drought
โ Most Kills in a Game
๐ป Zero Kill Games
Deck Vault
Player โ
Commander โ
Colours
W โ
G โ
Win% โ
Kills โ
Last Played โ
Win Rate by Colour Identity
Mono & Dual Colour
Three-Colour Archetypes
Four+ Colour
Game Log
Head-to-Head Comparison
vs
๐ Xmas Deck Special ๐
Secret Santa borrowed decks ยท Dec 2025 โ Jan 2026 ยท 9 games ยท 18 player-entries
Xmas Summary
Games
12
Xmas deck games
Xmas Wins
3
Frenchy ร Wilson ร2
Draws
1
Jan 11 world peace
James W/L
0/3
Gornog 3ร losses
Per-Player Xmas Record
๐ Xmas Deck Results by Player
๐ Who Won the Sessions?
29 Dec 2025FrenchyOloro (Xmas) ๐
01 Jan 2026WilsonMr. House (Xmas) ๐
08 Jan 2026TerryUreni (own deck)
08 Jan 2026MitchNeriv (own deck)
10 Jan 2026WilsonMr. House (Xmas) ๐
11 Jan 2026DrawWorld Peace
24 Jan 2026FrenchyAuntie Ool (own deck)
24 Jan 2026DrawWorld Peace
25 Jan 2026WilsonHazezon (own deck)
Full Xmas Deck Log
The Verdict
๐ Secret Santa Assignments
Each player was gifted a deck by another player. The full exchange: Frenchy โ Davina (Kaheera cats), Mitch โ Dom (Kutzil cat girl), Steven โ Frenchy (Oloro lifegain), Dom โ James (Gornog aggro), Davina โ Linda (Olivia Vampires), James โ Mitch (Kratos), Linda โ Steven (Kogla ape), Wilson โ Terry (Kangee birds), Terry โ Wilson (Mr. House dice rolling). The meta question: did any gifter sandbag their recipient?
๐ Xmas Special Analysis
The Xmas format ran across 12 games with all 9 players participating with Secret Santa decks. Wilson dominated with 2 wins using Mr. House (Terry's gift โ "Dice Rolling Xtreme"), finishing the Xmas era 2W/4G. Frenchy won once with Oloro ("Respect my Authority!"). Everyone else went winless. Dom got "21 damage when he had nothing" with Kutzil. Mitch lamented "Kratos without haste is just another creature." James ran Gornog the Red Reaper three times and lost all three โ finishing 0W/3G on the same deck. Terry's Kangee drew once via world peace. The overall Xmas deck win rate: 25% (3W from 12 games), but strip out Wilson and it drops to 8.3% for the rest of the field.
9 games, with players piloting borrowed Secret Santa decks in the same sessions as regular games. Of the 18 Xmas deck player-entries, only Frenchy won with a Xmas deck โ Oloro Ageless Ascetic on Dec 29 ("Respect my Authority!"). In every other game where a Xmas deck was at the table, the winner was someone using their own regular deck โ Wilson took two sessions with Mr. House, Terry won with Ureni, Mitch with Neriv. The Xmas decks were almost entirely cannon fodder.
Dom got "21 damage when he had nothing" while piloting Kutzil. Mitch lamented that "Kratos without haste is just another creature." James ran Gornog the Red Reaper three separate times and lost all three โ finishing the Xmas era 0W/3G on the same deck. Wilson managed the only draw with Kangee, via a three-player world peace ("frenchy dies then world peace with jellyfish"). The overall Xmas deck win rate: 5.6% (1W from 18 entries).
Key Insights
๐ The Dominant Force
Wilson leads in wins (15), kills (45), and alt kills (12). With a 33.3% win rate across 45 games, he's the most consistent threat โ especially with Ojer Axonil racking up 12 kills alone.
๐ Underrated Performer
Linda holds the highest Performance Index (1.83) and a 33.3% win rate โ but only 6 games played. Small sample caveat, but she converts games into wins at an elite rate.
โ The Rivalry
Wilson vs Mitch is the most active matchup โ Wilson has killed Mitch 10 times, the single highest kill count in the dataset. Mitch has returned the favour 5 times.
๐ช The Spellslinger
Frenchy leads in alternate kills (18) and is the only player to kill themselves (3 self-kills via Obeka death roll). Plays the most games (55) but converts at only 21.8%.
๐ Winless Commanders
James and Steven sit at the bottom โ 8.3% and 4.8% win rates. James also leads the scoop count (3). Both struggle to convert aggressive or control strategies before the table converges on them.
๐ฏ Format Sweet Spots
Terry is undefeated in 3-player (3W/3G) and dominates 5-player at 38.5%. Dom peaks in 3-player at 75%. 6-player is a format nobody wins โ combined win rate across all players is under 25%.
Combat Style Radar
Win Rate vs Games Played
The Season so Far
๐ Six Months in Review
The Schwifty playgroup has logged 66 games across 30 play sessions since August 2025 โ averaging just over 2 games per session. November was the breakout month with 21 games, headlined by an extraordinary 15-game marathon on Nov 15 that generated 41 kills. Activity dipped sharply in December (just 2 games) before recovering strongly in January with 16. The group has tried every format from 3 to 8 players, with 4-player dominating at 44% of all games.
Player Narratives
๐ Wilson โ The King
Wilson is the undisputed champion of this meta. He wins more, kills more, and does it consistently across 45 games โ the second-highest game count. His best month was November (50% WR) but form has dipped since (0W in both December and February), suggesting the table has begun targeting him as the established threat. His 10-kill record against Mitch is the single highest kill relationship in the dataset. Ojer Axonil alone accounts for 12 kills โ more than James's entire total. He also dominated the Xmas format, going 2W/4G with Mr. House (Terry's Secret Santa gift) โ the best Xmas record in the group.
๐ง Frenchy โ The Chaos Mage
Frenchy is the group's most prolific player โ 55 games, 40 losses, and somehow still the most dangerous person at the table in February (75% WR across 4 games). He leads in alternate kills (18), has killed himself 3 times via Obeka death rolls, and runs the most varied deck collection. His style is maximally high-variance: Be'lakor went 0/5 while Edgar Markov is 2/3. He's the only player capable of winning from a seemingly hopeless position, and the only one who's also handed games to others by eliminating himself.
โ Dom โ The Grinder
Dom is the group's most versatile player โ 20+ commanders, 37 games, 29.7% win rate, and the only player with 4 T1 Sol Rings. He's a 3-player specialist (75% WR) who struggles as pods grow. His undefeated Arcades and Monk Gyatso builds suggest he wins most cleanly through combo โ but he keeps experimenting with brews rather than running them back. Dom's tendency to discard winning strategies is the central tension of his season narrative.
๐ก Terry โ The Executioner
Terry is the most feared killer at the table โ 39 total kills, 5 commander damage kills, and an undefeated 3-player record. His kill targets of choice are Frenchy (9ร) and Dom (8ร). The striking contradiction in his data is the 4-player format: 7% win rate (1W/14G) against a 38.5% win rate in 5-player. This is the sharpest format split in the group and it hasn't been properly exploited yet. When the pod is 4-player, Terry is routinely a non-threat; when it's 5-player, he's the primary threat.
๐ฅ Mitch โ The Egg Man
Mitch is the group's most frustrating performer โ 26 kills, solid board presence, and a recent run of 3W in his last 10 games that represents his best form yet. His 11.9% overall win rate is largely dragged down by an earlier 15-game losing streak. Atla Palani is his most-played deck (7G), but Neriv and Kediss/Yoshimaru both outperform it by win rate. Mitch regularly outlasts multiple opponents only to be taken out before the finish line โ his biggest problem is closing, not competing.
๐ James โ The Scapegoat
James holds the group's worst win rate at 8.3% and leads the scoop count with 3. Currently on a 9-game losing streak. His most comfortable opponent is Dom (1 mutual kill); his most dangerous is Frenchy (5 kills against him). James has played 14 different commanders across 24 games and won with exactly two โ Kaalia of the Vast and Anti-Venom. The diversity of his deck choices has prevented him from developing mastery with any single strategy. The game notes are littered with evidence that he's often used as a political target ("James cock blocks Chain of Smog cucking himself again").
๐ป Steven โ The Ghost
Steven is statistically the group's weakest performer โ 4.8% win rate, 1 win from 21 games, and a zero-kill rate in 86% of games. His single win (Rograkh/Ardenn, January) came from a fast equipment voltron build โ completely unlike the graveyard, +1/+1 counter, and lifegain strategies he typically pilots. The contrast is telling: Steven defaults to slow, value-based strategies in a meta that eliminates them before they set up. Terry has killed him 6 times. His 18-game losing streak is the longest in the group's history.
๐ Davina โ The Wildcard
Davina sits at 28.6% win rate across just 14 games โ a number that would place her third overall if her sample were larger. She's won with four different commanders, all on their first or second outing, and holds the second-best Performance Index (1.79). Her game notes include "stealing everyone's shit and winning with it" (Atraxa) and "just horsing around... melted everyone" (Thurid) โ a player who wins almost by accident yet consistently. Attendance is the limiting factor; her impact per game outstrips most of the regular players.
โ Linda โ The Elite
Linda holds the highest Performance Index in the group (1.83) and a 33.3% win rate from 6 games. Her debut was a commander damage sweep with Uril โ "Commander Damage kills 3 on first ever game. Go Linda!" โ and she followed it up with a Gahiji win shortly after. Both victories came from fast, aggressive strategies in smaller pods. The data makes a compelling case that Linda is potentially the strongest player in the group; the sample is just too small to be certain.
๐ฑ Leo โ The Newcomer
Leo made a single appearance in January 2026, piloting Ashling the Limitless in a 4-player game. The game note reads "i had to beg to not die" โ from early in the game. He lost. One data point tells us nothing about Leo as a player, but it tells us everything about the table: the group plays hard from turn one, even against newcomers. The next appearance will be the real data point.
Meta Analysis
๐ฟ Speed Wins This Meta
Every player in the top four (Wilson, Dom, Frenchy, Terry) applies pressure in the first three turns. The bottom four (James, Steven, Mitch, Davina โ partial exception) all have histories of slow, reactive, or value-engine strategies. This meta does not give control, pillow fort, or late-game strategies time to develop. The data consistently shows that players who establish early board presence or immediate threat win disproportionately. The single biggest predictor of a win in this group is whether you were doing something meaningful by turn 4.
๐ฎ The Rotation Problem
The group has a collective habit of abandoning winning commanders. Dom's Arcades and Monk Gyatso are both undefeated but rarely played. Wilson's Magus Lucea Kane (2W/2G) hasn't appeared since November. Terry's Ureni (2W/2G) has only 2 outings. The group prioritises variety over optimisation โ which creates an entertaining, unpredictable meta, but actively suppresses win rates across the board. If even three players consistently ran their best decks, the overall competitive landscape would shift significantly.
๐ฉธ The Kill Economy
190 total kills across 66 games averages to 2.9 kills per game. Combat damage accounts for 118 of those (62%), alternate wins for 56 (29%), and commander damage for 18 (9%). The high combat kill rate confirms this is primarily an aggro-combat meta. Frenchy's 18 alternate kills are a significant outlier โ he's responsible for 32% of all alternate wins despite only a 21.8% win rate, suggesting his builds frequently threaten multiple players but don't always close out the game.
๐ฏ The Coalition Problem
The most consistent political pattern in the game notes is the formation of coalitions against Wilson and Terry โ the two most dangerous players. Wilson's note history includes multiple instances of the table coordinating against him ("This bs stop this man", "We all almost got Wilson, down to 3hp"). Yet both still win regularly, suggesting the coalitions either break down too late or lack the firepower to finish the job. The players best positioned to exploit this are Dom and Frenchy, who have the most tools to punch through a weakened frontrunner.
๐ The November Outlier
November 15 deserves its own line in the history books: 15 games in a single session, 41 kills, every player present. The results that day were chaotic โ Wilson took 5 wins, Frenchy took 3, Terry and Davina took 2 each, and even James scored his only win of the month (Kaalia, Game 14). It was the single most representative day of the group's style: long, brutal, and decided by attrition. No other session has come close.
Player Improvement Tips
Data-driven advice for each player based on 66 games of recorded stats.
The Political Landscape
Alliances formed, deals struck, betrayals committed, and kingmaker plays โ extracted from 66 games of notes.
Political Profile by Player
Notable Incidents
The World Peace Files
Commentary
โ The Political Meta
The Schwifty table has a distinct political culture: alliances form fast, collapse faster, and "world peace" is usually Frenchy's idea. The dominant pattern is two-player blocs vs a shared threat, most commonly the table coordinating against Wilson or Terry. But Wilson keeps winning anyway ("We all almost got Wilson, down to 3hp"), suggesting the coalitions either break down at the wrong moment or lack the firepower to close.
๐ก The Only Confirmed Betrayal
The dataset contains exactly one clear betrayal: Dom vs Mitch, September 2025. Dom fed Mitch cards to keep him in the game as a buffer. Mitch took Dom out "first chance cause I had some counters." This founding act of treachery explains a significant portion of the Dom-Mitch friction that persists through the entire season โ Dom has killed Mitch 6 times since, Mitch has killed Dom 6 times back. It's an arms race with receipts.
๐ค World Peace โ The Great Cope
"World peace" appears 4 times in the game log. It is never actually peaceful. The Jan 22 world peace occurred because "Frenchy could have won that next turn" โ meaning it was less a mutual agreement and more a desperate stop-Frenchy coalition with diplomatic branding. The Sep 13 "Fake World Peace โ Frenchy" entry speaks for itself. The Jan 11 world peace ("Would've been too grindy") is the only one that feels genuine. Frenchy originates or is directly involved in 3 of the 4 world peace events.
๐ Kingmaker Central โ Mitch and Wilson
Mitch is the group's most active kingmaker. His February 2026 note is definitive: "Roast lobster all game from TK, then kingmakes him cockblocking James yet again." He also Seppuku'd specifically to deny Terry a kill in November. Wilson begged Frenchy to ping him for 1 damage in January specifically to deny Mitch the kill. The group plays politics even in their death throes โ and Mitch consistently ends up choosing the winner rather than becoming one.
๐ถ The Wilson-Frenchy Axis
The most politically significant relationship in the dataset is Wilson and Frenchy in cahoots. Dom's January 2026 note reads: "Frenchy and Wilson in cahoots this game" with Wilson winning via Chiss-Goria. Mitch's note from the same game: "Once again Wilson and Frenchy ruin it for everyone โ Wilson: '...that's true.'" This confirms a recurring informal alliance that the rest of the table is aware of but hasn't been able to consistently break up. They kill each other plenty (Frenchy 7ร Wilson kills, Wilson 7ร Frenchy kills) but when they align, they're the most dangerous coalition at the table.
Salt Rankings
Scoring: scoops (ร10), self-destructs (ร5), explicit "salty" in notes (ร4), blame/betrayal (ร4โ5), board wipe complaints (ร2), revenge plays (ร2).
Salt Index Chart
Saltiest Incidents
Commentary
๐ง James โ The Salt Lord
James is the undisputed champion of salt (45 pts) built almost entirely on scoops. He has scooped 3 times across 24 games โ including "Scooped like a bitch, again. -1 point" after a non-lethal Wilson swing in August, and most recently scooping to a Worldslayer at 12:50am. His salt is existential: not angry at specific plays, but at the entire situation. He also famously "sat on the cuck chair" per Wilson's match notes.
๐ง Frenchy โ The Chaos Salter
Frenchy is close behind at 44 pts but his profile is entirely different. Four Seppukus (3 deliberate, 1 death-roll gamba), explicit "salty" mentions 4 times, and board wipe grief in 4 games. His highest-scoring incident: kept a 1-lander for the Sol Ring stat, got board wiped while trying to help Dom and Mitch, then watched it benefit Wilson instead. Peak Frenchy.
๐ง Mitch โ The Blame Merchant
Mitch scores 25 pts. His signature: blaming the deck. "Blames deck for him being bad โ Wilson" (Sep 2025) is the defining note. He also self-destructed once (Seppuku to deny TK a kill), coined "The Cuck of Magic" (Dec 2025, after his first plains appeared the turn after he died), and the February note about being "roast lobster'd all game from TK" confirms he is acutely aware of being a political punching bag.
๐ง Dom โ The Eloquent Salter
Dom scores 20 pts with the most literary salt in the group. Explicitly salty twice, two board wipe complaints, and one betrayal (fed Mitch cards, got backstabbed immediately: "betrayed me first chance cause I had some counters"). His most elegant moment: "1v1 TK the entire game. Surprise vigilance sealed my fate. Salty at Mitch." He lost to Terry. He blames Mitch. Impeccable.
๐ง Steven โ Quietly Seething
Steven scores 12 pts with 3 explicit salt mentions โ the highest salt-per-game rate of any regular player. His standout: "I'm being nice while playing Edgar. Salty. Everything kept being removed/nerfed." A man who plays Edgar Markov and is surprised by interaction. His first recorded salt (Aug 2025: "Played Back to Basics early. Much salt.") suggests he arrived at this group pre-seasoned.
๐ง Terry โ The Salt Generator
Terry scores 10 pts from a single early scoop โ but his low personal score masks his role as the group's primary salt generator. He appears in other players' salt notes repeatedly: Worldslayer at 12:50am, roasting Mitch like a lobster all game, the Pariah's Shield + Anti-Venom combo that "screwed everyone." He doesn't get salty. He makes others salty. That's worse.
โ Wilson, Davina, Linda, Leo โ The Unbothered
Wilson scores just 2 pts despite being killed more than anyone else. His entire salt record is one quote: "Revenge is a dish best served on fire" as he swung everything at Dom. That's it. The man whose notes include "Wanted Frenchy dead but no one was listening" and "Begged for Frenchy to ping him for 1 to deny Mitch the kill" is not writing those down in frustration โ he's just logging the match. Davina wins by "stealing everyone's shit" and appears to enjoy it. Linda three-shot the table on her first ever game with commander damage and her note simply reads "Go Linda!" Leo lost his only game, noted "40+ dmg on turn 5", and still had the audacity to call Wilson a hoe. Zero salt from any of them.
Tonight's Lineup
Playing tonight: Dom ยท Frenchy ยท James ยท Mitch ยท Terry 5-player pod. Terry's strongest format (38.5% WR). Frenchy in hot form. James needs a miracle.
Threat Assessment
TerryPrimary Threat
5-player is Terry's format โ 38.5% WR, 5 wins from 13 games. He's killed Frenchy 9ร and Dom 8ร. His Ureni of the Unwritten is undefeated (2W/2G). If nobody pressures him early he will methodically eliminate the table.
Currently on the hottest recent form โ 75% WR in February over 4 games. Leads in alternate kills (18). High variance player โ he can win from nowhere or kill himself (done it 3ร). His 5-player record is only 17%, but form is form.
Best decks: Edgar Markov (67%) ยท Edward Kenway (50%)
DomSleeper Threat
Dom's 5-player WR is only 18%, but if he brings Arcades or Monk Gyatso (both undefeated), treat him as primary threat. His T1 Sol Ring rate (4ร) means he can snowball if left alone. Dom targets Mitch first (6 kills) โ expect friction there early.
Quietly 3W in his last 10 games โ the best of tonight's five. 5-player WR is 14% but Atla Palani rewards patience. Not the biggest threat but don't leave him uncontested mid-game with an engine running.
Go-to: Atla Palani (29%) ยท Neriv (50%)
JamesWildcard
0W from 6 five-player games. His role tonight will almost certainly be kingmaker. He almost never kills Dom or Mitch so those two can largely ignore him. On a 9-game losing streak. His best shot is Kaalia of the Vast (50% WR, 2 games).
Best shot: Kaalia of the Vast (50%)
Alliance Recommendations
๐ค Dom + James โ The Unlikely Duo
Dom has only killed James 1ร and James has only killed Dom 1ร โ the lowest mutual kill count in tonight's group. An early alliance keeps both alive longer. Priority target: Terry.
โ Mitch + James vs Terry โ The Coalition
Terry has killed Mitch (4ร) and James (5ร) many times. A natural defensive coalition: if they coordinate early pressure on Terry, both significantly improve their odds. Terry's 4-player WR is only 7% โ disrupting his 5-player setup early is the goal.
๐ก Frenchy + Dom โ Unstable Alliance
Complementary styles โ Dom's combo/control + Frenchy's chaos-aggression can put Terry in a two-front war. However neither trusts the other (4โ5 mutual kills each). Expect this to dissolve the moment one smells a win path.